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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Thu, 31 May 2012 02:17:38 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Blog</title><subtitle>Blog</subtitle><id>http://www.vicious3d.com/blog/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.vicious3d.com/blog/"/><link rel="self" type="application/atom+xml" href="http://www.vicious3d.com/blog/atom.xml"/><updated>2012-01-03T14:53:38Z</updated><generator uri="http://www.squarespace.com/" version="Squarespace Site Server v5.11.81 (http://www.squarespace.com/)">Squarespace</generator><entry><title>Taikodom Intro</title><category term="Animation 2d"/><category term="Trabalhos Pessoais"/><category term="intro"/><category term="taikodom"/><category term="video clip"/><category term="videogame"/><id>http://www.vicious3d.com/blog/2012/1/3/taikodom-intro.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2012/1/3/taikodom-intro.html"/><author><name>Vinicius Cabral Port</name></author><published>2012-01-03T14:47:51Z</published><updated>2012-01-03T14:47:51Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;">En - hey guys, I'm a little off but soon I'll bring new stuff. I'm here to show you my latest work, the intro for the Taikodom game. I'm responsable for the special fx, animations and post production. I hope you enjoy it.</p>
<p style="text-align: justify;">Pt - Ol&aacute; pessoas, sei que estou um pouco sumido, mas estou preparando coisas novas para postar aqui. Hoje vou deixar aqui um de meus &uacute;ltimos trabalhos, o v&iacute;deo de introdu&ccedil;&atilde;o do jogo Taikodom. Trabalhei fazendo as anima&ccedil;&otilde;es, efeitos especiais e p&oacute;s produ&ccedil;&atilde;o do v&iacute;deo. Espero que gostem.</p>
<p style="text-align: center;"><iframe width="599" height="334" src="http://www.youtube.com/embed/eNsuada_mY8" frameborder="0" allowfullscreen></iframe></p>]]></content></entry><entry><title>Anatomy</title><category term="Modelagem 3d"/><category term="Trabalhos Pessoais"/><category term="escultura"/><category term="modelagem 3d"/><category term="zbrush"/><id>http://www.vicious3d.com/blog/2011/12/1/anatomy.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/12/1/anatomy.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-12-01T14:39:58Z</published><updated>2011-12-01T14:39:58Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;">En - I'm trying to improve my knowledge with anatomy so I still fooling around with zbrush, getting used to the different brushes and, at the same time, looking at some references. This is a sketch that I did focusing on the anatomy of the overall body, still got a lot of work to do, but I wanted to post the "half way there". I hope you all enjoy it.</p>
<p style="text-align: justify;">Pt - Continuo estudando escultura digital. Dessa vez fiz este monstro olhando umas refer&ecirc;ncias de anatomia. A id&eacute;ia aqui era ter um feeling geral do que era mais f&aacute;cil e mais dif&iacute;cil na anatomia humanoide. Ainda estou me acostumando com as diferentes ferramentas do zbrush, mas o processo de modelagem por escultura &eacute; muito mais natural e prazeroso do que edge modeling e afins. Espero que gostem desse trabalho.</p>
<p style="text-align: justify;">&nbsp;</p>
<p style="text-align: justify;"><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fpost-images%2FCharacter.jpg%3F__SQUARESPACE_CACHEVERSION%3D1322750761862',1487,2030);"></a></span></span></p>
<p style="text-align: center;"><img src="http://www.vicious3d.com/storage/thumbnails/6512168-15375847-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1322750761870" alt="" /></p>]]></content></entry><entry><title>Sculpting</title><category term="Modelagem 3d"/><category term="Trabalhos Pessoais"/><category term="escultura"/><category term="modelagem 3d"/><id>http://www.vicious3d.com/blog/2011/11/21/sculpting.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/11/21/sculpting.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-11-21T14:59:32Z</published><updated>2011-11-21T14:59:32Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;"><span id="internal-source-marker_0.45647927331028615" style="font-size: 15px; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;">En - I've been  practicing a lot of sculpting techniques with sculptrix and blender.  With that in mind I decided to post some of my studies. This two pieces  are work in progress and I must confess that I'm a little lazy to sculpt  the ears. Soon I'll post a more finished work.</span></p>
<p style="text-align: justify;"><span style="font-size: 15px; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;">Pt - Nas minhas horas vagas estou aproveitando para aprender escultura digital com sculptrix e blender. Hoje resolvi postar dois de meus estudos, ambos trabalhos inacabados. Devo confessar que tenho uma certa barreira para modelar as orelhas, mas logo supero isso e posto aqui algum trabalho finalizado.</span></p>
<p style="text-align: justify;">&nbsp;</p>
<p style="text-align: center;"><span style="font-size: 15px; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"><span class="full-image-block ssNonEditable"><span><img src="http://www.vicious3d.com/storage/post-images/faceWIP2.jpg?__SQUARESPACE_CACHEVERSION=1321888566707" alt="" /></span></span></span></p>
<p style="text-align: center;"><span style="font-size: 15px; font-family: Arial; color: #000000; background-color: transparent; font-weight: normal; font-style: normal; font-variant: normal; text-decoration: none; vertical-align: baseline;"><span class="full-image-block ssNonEditable"><span><img src="http://www.vicious3d.com/storage/post-images/Zeus.jpg?__SQUARESPACE_CACHEVERSION=1321888610574" alt="" /></span></span><br /></span></p>]]></content></entry><entry><title>Punpkinator - Blender Cookie Contest</title><category term="3d"/><category term="Blender"/><category term="Modelagem 3d"/><category term="Trabalhos Pessoais"/><category term="blender"/><category term="blender cookie"/><category term="challenge"/><category term="countest"/><category term="pumpkin"/><id>http://www.vicious3d.com/blog/2011/10/24/punpkinator-blender-cookie-contest.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/10/24/punpkinator-blender-cookie-contest.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-10-24T10:11:27Z</published><updated>2011-10-24T10:11:27Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;">En - The website <a href="http://cgcookie.com/blender" target="_blank">blender cookie</a> is hosting a challenge to see who can make a epic <span>Halloween </span>pumpkin on blender. I deliver my entry yesterday, it was a lot of fan to build, I hope everyone likes it!</p>
<p style="text-align: justify;"><span>Pt - O site <a href="http://cgcookie.com/blender/" target="_blank">blender cookie</a> <span>est&aacute;</span> <span>promovendo</span> um <span>concurso</span> <span>pra</span> <span>ver</span> <span>quem</span> <span>faz</span> a <span>abobora</span> de Halloween <span>mais</span> <span>descolada</span>. <span>Eu</span> <span>fiz</span> a <span>minha</span> e <span>j&aacute;</span> <span>postei</span> <span>l&aacute;</span>, <span>espero</span> <span>que</span> <span>todos</span> <span>gostem</span>!</span></p>
<p>My entry:</p>
<p><a href="http://cgcookie.com/blender/images/pumpkinator/" target="_blank">http://cgcookie.com/blender/images/pumpkinator/</a></p>
<p style="text-align: center;"><span class="thumbnail-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><span class="thumbnail-image-block ssNonEditable"><span><a href="javascript:showFullImage('/display/ShowImage?imageUrl=%2Fstorage%2Fpumpkinator.jpg%3F__SQUARESPACE_CACHEVERSION%3D1319470779168',1080,1920);"></a></span></span></p>
<p style="text-align: center;"><img src="http://www.vicious3d.com/storage/thumbnails/6512168-14784739-thumbnail.jpg?__SQUARESPACE_CACHEVERSION=1319470779169" alt="" /></p>
<p style="text-align: center;">Click on the image to see it in full hd</p>]]></content></entry><entry><title>Ilustrando - MK9 Fan Art</title><category term="Ilustração"/><category term="Trabalhos Pessoais"/><category term="fan art"/><category term="ilustração"/><category term="mortal kombat"/><id>http://www.vicious3d.com/blog/2011/10/17/ilustrando-mk9-fan-art.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/10/17/ilustrando-mk9-fan-art.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-10-17T11:29:56Z</published><updated>2011-10-17T11:29:56Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;">En - This is me practicing my illustrations skills. I love the mortal kombat games (specially the first ones and the last one) so I tried to make a classic reptile.</p>
<p style="text-align: justify;">Pt - Tenho tentando praticar ilustra&ccedil;&atilde;o, 3d e programa&ccedil;&atilde;o ao mesmo tempo, por isso, fora meu trabalho, eu reservo umas horas pela semana para desenvolver algum exerc&iacute;cio. Esta &eacute; a vez da pintura digital, fiz este ninja inspirado no jogo Mortal Kombat 9. &Eacute; simples, mas funcionou bem como m&eacute;todo de estudo.</p>
<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.vicious3d.com/storage/post-images/NinjaFaceMk.jpg?__SQUARESPACE_CACHEVERSION=1318851167844" alt="" /></p>]]></content></entry><entry><title>Polycount</title><category term="3d"/><category term="Game Design"/><category term="game"/><category term="modeling"/><category term="tips"/><id>http://www.vicious3d.com/blog/2011/10/16/polycount.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/10/16/polycount.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-10-16T17:33:21Z</published><updated>2011-10-16T17:33:21Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;">En - This is a cool website for those who like modeling for video games. Lots of cool tips and technical knowledge for this area!</p>
<p style="text-align: justify;">Pt - Faz tempo que n&atilde;o posto, mas tenho aprendido muito com meu novo trabalho e logo estarei trazendo novas contribui&ccedil;&otilde;es neste blog. Agora, gostaria de apresentar um dos&nbsp;f&oacute;runs&nbsp;que mais me tem sido &uacute;til nos&nbsp;&uacute;ltimos&nbsp;meses, o polycount. Quem trabalha com arte para&nbsp;videogames&nbsp;deve estar constantemente visitando este site, que possui uma comunidade muito colaborativa e esta sempre atualizado com trabalhos e tecnologias novas. A comunidade do polycount e bem participativa e sempre desenvolve criticas construtivas a seus usu&aacute;rios. Bom fica a dica e at&eacute; os pr&oacute;ximos posts.</p>
<p style="text-align: justify;">&nbsp;<span class="full-image-block ssNonEditable"><span><a href="http://www.polycount.com" target="_blank"><img src="http://www.polycount.com/wp-content/header-images/header-JordanW.jpg?__SQUARESPACE_CACHEVERSION=1318786761421" alt="" /></a></span></span></p>
<p style="text-align: justify;">&nbsp;</p>]]></content></entry><entry><title>Time to spend some money</title><category term="Indie Games"/><category term="games"/><category term="humble bundle"/><category term="indie"/><id>http://www.vicious3d.com/blog/2011/7/27/time-to-spend-some-money.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/7/27/time-to-spend-some-money.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-07-27T04:04:32Z</published><updated>2011-07-27T04:04:32Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>En - For those that don't know, this is a awesome gaming iniciative. Check it out!</p>
<p>Pt - Pra quem n&atilde;o conhece, uma &oacute;tima iniciativa dos desenvolvedores indie. Vale a pena conferir!</p>
<p style="text-align: center;"><iframe width="599" height="371" src="http://www.youtube.com/embed/E4c6PWtE9mI" frameborder="0" allowfullscreen></iframe></p>]]></content></entry><entry><title>Updating</title><category term="Trabalhos Pessoais"/><category term="drawing"/><category term="photoshop"/><id>http://www.vicious3d.com/blog/2011/7/26/updating.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/7/26/updating.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-07-27T02:23:26Z</published><updated>2011-07-27T02:23:26Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;">Pt - J&aacute; era hora, estou finalmente atualizando o blog. Juntei a parte de games com a de design e estou preparando material novo, espero que todos gostem. Hoje vou aproveitar pra postar um dos meus &uacute;ltimos estudos.</p>
<p style="text-align: justify;">En - Was about time to update this blog. Today I merged my two blogs in one and I'm preparing new content to post here. I hope you all enjoy my posts and I'm also using this post to show one of my latest studies. &nbsp;</p>
<p style="text-align: justify;"><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.vicious3d.com/storage/post-images/Bocao.jpg?__SQUARESPACE_CACHEVERSION=1311733655042" alt="" /></p>
<p>&nbsp;</p>]]></content></entry><entry><title>Ninja Low Poly</title><category term="3d"/><category term="Modelagem 3d"/><category term="Trabalhos Pessoais"/><category term="character"/><category term="ninja"/><category term="niuarts"/><id>http://www.vicious3d.com/blog/2011/7/2/ninja-low-poly.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/7/2/ninja-low-poly.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-07-02T23:53:00Z</published><updated>2011-07-02T23:53:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: justify;">En - As I'm working with games, I decided to try to make some very low poly models. This is the first one, it is already rigged, but I didn't make any animations yet. I used blender for the modeling and uvs and photoshop for the textures. Hope you all enjoy, soon I'll post more about gaming.</p>
<p style="text-align: justify;">Pt - Como eu comecei a trabalhar com jogos, resolvi fazer alguns personagens bem low poly. Esse foi o primeiro que terminei de modelar e texturizar. Usei blender para a parte 3d e photoshop para texturizar. Espero que gostem e em breve coloco mais posts sobre o assunto.</p>
<p style="text-align: justify;">&nbsp;</p>
<p style="text-align: justify;">About the character: inspired on the ninjas from mortal kombat, the texture map is a image of 1k and I'm not using any bump or normal map.</p>
<p style="text-align: justify;"><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.vicious3d.com/storage/post-images/ninja2preview.jpg?__SQUARESPACE_CACHEVERSION=1309651065063" alt="" /></p>]]></content></entry><entry><title>Quick Drawing</title><category term="Trabalhos Pessoais"/><category term="illustration"/><id>http://www.vicious3d.com/blog/2011/5/27/quick-drawing.html</id><link rel="alternate" type="text/html" href="http://www.vicious3d.com/blog/2011/5/27/quick-drawing.html"/><author><name>Vinicius Cabral Port</name></author><published>2011-05-27T04:29:43Z</published><updated>2011-05-27T04:29:43Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>In a small pice of paper</p>
<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.vicious3d.com/storage/post-images/penface.jpg?__SQUARESPACE_CACHEVERSION=1306470637218" alt="" /></p>]]></content></entry></feed>
